Post by Lerochelle De La Fae on Mar 1, 2010 6:51:04 GMT -5
Human Basics~
Humans in this world are no different from you or I. The difference being in The “Anita Blake Reality” Preternaturals, such as, Were Wolves, Vampires, Fae, Merfolk, Trolls, Ghouls, Gobblins etc, exist.
The Human reaction to Preternaturals varies from Pro Vampire groups to Hate groups like “Humans First” or “Humans Against Vampires” that despise preternaturals. Still others take a scientific approach and seek to figure out how preternaturals tick. Often using captive Preternaturals for experimentation. Then there are even those who seek out the company of preternaturals.
Humans in relation to preternaturals have their advantages and disadvantages.
Advantages are, ALL humans are raised, basically from birth, knowing certain things in regards to Preternaturals. For example, it is common knowledge not look vampires or fae in the eyes risking falling under their power. And a good percentage of the population can sense the auras of preternatural knowing they’re different. Some humans can have other powers as well (WHICH ARE LISTED BELOW). And obviously, they can walk in daylight.
Disadvantages are, you are usually mortal, able to be wounded easily and often do not have any supernatural abilities. Humans are also at a disadvantage where brute strength is involved. Preternaturals are far stronger than any standard humans.
Human powers, we follow the same laws that the world of Anita Blake has set up. It is against the law to use magic on anyone without their consent. If this occurs and the person is caught, it is a death sentence to the magic user.
Human supernatural abilities~
Magic and psychic abilities are closely related in the Anita Blake universe. In many cases, magic serves as a ritual to focus psychic abilities, or psychic abilities are necessary to employ various types of magic.
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Animators~
Humans with an inborn power to raise or inter zombies. Typically, an animator engages in a ritual involving drawing a circle and sacrificing an animal, usually a chicken or goat. Usually an ointment is used "pine scent of rosemary for memory, cinnamon and cloves for preservation, sage for wisdom, and thyme to bind it all together".
The longer time a person has been dead, the more powerful an animator must be in order to raise the zombie, and the greater of a sacrifice is required to do so. (Usually 100 years old is the limit.)
No animator can raise a body until its soul has passed, which usually occurs in about three days.
An animator's powers are stronger at night.
Some animators are vaundun priests. These animators are trained in the rituals of vaundun and can use their abilities in more sophisticated ways, including the creation of magical talismans called gris-gris.
The most powerful animators, are referred to as necromancers. Necromancers have power not only to affect zombies, but have power over all of the dead, including vampires.
********************
Sorcerers~
People who got magic through demonic-or worse-power. They bargained for what they got and bartered their souls for money, comfort, lust, power. But some were a version of possession. People weakened by some flaw: mental illness or even a flaw of character. The right kind of flaws can attract evil.
********************
Witches/ Gypsies~
Witches appear to be humans with magical talent focused through a variety of rituals.
Upon issuance of a warrant, witches now may be executed rather than captured and held for trial because, like vampires, there is no reliable way to confine a witch safely. Some witches can pass through bars, while others can use their powers from within a cell.
Similar to the relationship between a vampire and its human servant, a witch's powers are magnified if the witch's familiar is nearby.
A sufficiently powerful witch can curse others. This process is not nessisarily a ritual, but rather the result of a witch focusing his or her entire magical power on another.
The term "witch" is apparently used very generally, to refer to everyone from Wiccans to dark magicians to gypsies.
Most witches connect their power and rituals to nature/ the elements in some way.
There is a group of Christian Witches called "Followers of The Way".
********************
Empathy- CLOSED FOR THE TIME BEING
Sensing others emotions, this does not mean mind reading. It means that you experience other emotions like they were yours as if you were feeling them.
********************
Aura sight -
Is the ability to see auras of those around you. Those that have had this for a long time can guage if and where a person could be damaged, either mentally, physically, or metaphysically.
********************
Sensitive to Lycanthropes/Shifters -
This is an ability in which when a human person is around shifters/lycanthropes feel a tingling sensation along their skins. This can be felt from all shifters but more powerful shifters can hide or 'shield' these feelings from others. Yet, they can drop these sheilds and the feeling becomes MUCH stronger than a newer shifter (To find out if you can feel this or not you have to IM the person and ask.)
********************
Sensitive to the Age of a Vampire -
In essence, this ability not only lets a human know who is a vampire but also how old they are. As described in the books, the age of a vampire is felt like a weight on the person's body. The heavier the weight, the older the vampire. However, there are some vampires who can hide how old they are. (To find out if you can feel how old the vampire is, you need to IM the person and ask if you can or not. If you are allowed to them you ask how old they are.)
Copyright © 2010 by Hikaru Mekanic for the Anita Blake Roleplay in Wood Bourne
Humans in this world are no different from you or I. The difference being in The “Anita Blake Reality” Preternaturals, such as, Were Wolves, Vampires, Fae, Merfolk, Trolls, Ghouls, Gobblins etc, exist.
The Human reaction to Preternaturals varies from Pro Vampire groups to Hate groups like “Humans First” or “Humans Against Vampires” that despise preternaturals. Still others take a scientific approach and seek to figure out how preternaturals tick. Often using captive Preternaturals for experimentation. Then there are even those who seek out the company of preternaturals.
Humans in relation to preternaturals have their advantages and disadvantages.
Advantages are, ALL humans are raised, basically from birth, knowing certain things in regards to Preternaturals. For example, it is common knowledge not look vampires or fae in the eyes risking falling under their power. And a good percentage of the population can sense the auras of preternatural knowing they’re different. Some humans can have other powers as well (WHICH ARE LISTED BELOW). And obviously, they can walk in daylight.
Disadvantages are, you are usually mortal, able to be wounded easily and often do not have any supernatural abilities. Humans are also at a disadvantage where brute strength is involved. Preternaturals are far stronger than any standard humans.
Human powers, we follow the same laws that the world of Anita Blake has set up. It is against the law to use magic on anyone without their consent. If this occurs and the person is caught, it is a death sentence to the magic user.
Human supernatural abilities~
Magic and psychic abilities are closely related in the Anita Blake universe. In many cases, magic serves as a ritual to focus psychic abilities, or psychic abilities are necessary to employ various types of magic.
********************
Animators~
Humans with an inborn power to raise or inter zombies. Typically, an animator engages in a ritual involving drawing a circle and sacrificing an animal, usually a chicken or goat. Usually an ointment is used "pine scent of rosemary for memory, cinnamon and cloves for preservation, sage for wisdom, and thyme to bind it all together".
The longer time a person has been dead, the more powerful an animator must be in order to raise the zombie, and the greater of a sacrifice is required to do so. (Usually 100 years old is the limit.)
No animator can raise a body until its soul has passed, which usually occurs in about three days.
An animator's powers are stronger at night.
Some animators are vaundun priests. These animators are trained in the rituals of vaundun and can use their abilities in more sophisticated ways, including the creation of magical talismans called gris-gris.
The most powerful animators, are referred to as necromancers. Necromancers have power not only to affect zombies, but have power over all of the dead, including vampires.
********************
Sorcerers~
People who got magic through demonic-or worse-power. They bargained for what they got and bartered their souls for money, comfort, lust, power. But some were a version of possession. People weakened by some flaw: mental illness or even a flaw of character. The right kind of flaws can attract evil.
********************
Witches/ Gypsies~
Witches appear to be humans with magical talent focused through a variety of rituals.
Upon issuance of a warrant, witches now may be executed rather than captured and held for trial because, like vampires, there is no reliable way to confine a witch safely. Some witches can pass through bars, while others can use their powers from within a cell.
Similar to the relationship between a vampire and its human servant, a witch's powers are magnified if the witch's familiar is nearby.
A sufficiently powerful witch can curse others. This process is not nessisarily a ritual, but rather the result of a witch focusing his or her entire magical power on another.
The term "witch" is apparently used very generally, to refer to everyone from Wiccans to dark magicians to gypsies.
Most witches connect their power and rituals to nature/ the elements in some way.
There is a group of Christian Witches called "Followers of The Way".
********************
Empathy- CLOSED FOR THE TIME BEING
Sensing others emotions, this does not mean mind reading. It means that you experience other emotions like they were yours as if you were feeling them.
********************
Aura sight -
Is the ability to see auras of those around you. Those that have had this for a long time can guage if and where a person could be damaged, either mentally, physically, or metaphysically.
********************
Sensitive to Lycanthropes/Shifters -
This is an ability in which when a human person is around shifters/lycanthropes feel a tingling sensation along their skins. This can be felt from all shifters but more powerful shifters can hide or 'shield' these feelings from others. Yet, they can drop these sheilds and the feeling becomes MUCH stronger than a newer shifter (To find out if you can feel this or not you have to IM the person and ask.)
********************
Sensitive to the Age of a Vampire -
In essence, this ability not only lets a human know who is a vampire but also how old they are. As described in the books, the age of a vampire is felt like a weight on the person's body. The heavier the weight, the older the vampire. However, there are some vampires who can hide how old they are. (To find out if you can feel how old the vampire is, you need to IM the person and ask if you can or not. If you are allowed to them you ask how old they are.)
Copyright © 2010 by Hikaru Mekanic for the Anita Blake Roleplay in Wood Bourne